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Development

Mobile, PlayStation and Xbox
Expertise

Our team that specializes in

We have a dedicated team in our Studio that specialize in
Development
Online Multiplayer
Game Design
Story & Script Writing
Dialogue & Sound Effects
Art, Assets, Environment & Level Design
Rigging & Animation
Platforms
Mobiles & Tablets
iOS & Android
PlayStation
Xbox
Steam
Technologies
Unity
Unreal
Cocos 2D & 3D
Oculus Rift
Augmented Realty
Mobile devices have made gaming a lot more entertaining, engaging and addictive across all age groups. If you want to put a gaming app out that can be a potential money spinner, you’ve already taken first step in the direction by visiting us.
We have a team of experts specializing in the development of most types of games - action, role-playing, puzzle, adventure and strategy. 2D, 3D, multiplayer, online, augmented or virtual reality, we’ve got it covered and we have the experience in developing games for mobile phones & tablets, web, Xbox & PlayStation and other Consoles.

Our specialist game designers will work with you to prepare the entire game plan, game play elements, level progression, art style, animation requirements and monetization (in-game-purchase). We work with your budget and allocate time for various tasks in the game design phase to avoid cost overruns

"I am extremely happy & grateful to the entire team of Appsquare for creating an awesome game. They are very professional and expert at every aspect of game development. Highly Recommend."

Team
Gamesoft
"I am extremely happy & grateful to the entire team of Appsquare for creating an awesome game. They are very professional and expert at every aspect of game development. Highly Recommend."
Team
Gamesoft

ClockWork Case Study

Game

Story

Clockwork is the story of Atto, a lonely mechanical boy in a great mechanical city. Atto lives amongst the factories that run day and night, fixing the machines and people that constantly break down. But then the trust pocketwatch he has owned for four hundred years suddenly wakes up, introduces itself as Milli, and gives him a quest. Milli says she can fix the city once and for all.

World

The city of Watchtower has stood for more than four hundred years, the last sign of civilization in a world destroyed by a deadly plague. When the disease came and plants and animals began to die, people retreated behind their high metal walls to wait. When they could not find a cure, and the water began to dry up, people built themselves metal bodies that would never grow sick and die. When the world was dead and poisoned and some realized that even a cure would not save them, the clanking, grinding mechanisms of Watchtower were all they had left.

Features

  • Platform navigation, switch, gate and object puzzles
  • Time-manipulation puzzles, both simple and complex
  • Beautifully detailed characters in a uniquely styled city
  • Strong narrative elements and episodic storytelling
Characters

Atto

Atto was only eight years old when he was encased in a mechanical body to wait out the spread of the great plague. He has no memories of his parents and the time before, but he does have an uncanny knack for fixing things and his beautiful pocketwatch, which has kept perfect time through the centuries.

Milli

Milli is a mechanical masterpiece and as much a mystery to Atto as herself, She has no idea who made her, where she got her amazing powers of time-manipulation, and why she has waited till now to wake up. She only knows that she has a greater purpose that she needs Atto to help her fulfil.

The Hour

The Hour is a lumbering mechanical monster, a twisted creature from the poisoned depths of Watchtower. Exactly what it wants with Atto, or Milli, is unclear.

Portfolio

Our latest projects

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